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In the Game Art & Design program, curriculum exposes students to more effective leadership techniques and deepens their understanding of the complexities of working within a group environment (e.g. project collaborations between animators, game artists, visual effects students). Courses like Preproduction Team, Preproduction for Games, Production Team, and Post Production all challenge students learn to become more effective team members.
Writing and communication skills are also developed through courses such as Professional Writing, Documentation for Design, Creative Writing & Research, Interactive Story Telling I, and Interactive Story Telling II.
Academic Directors, faculty and members of industry have direct input into student outcomes and specialization through the mid-program portfolio reviews. These reviews are part of the curricula and offer knowledge by which students may further strengthen their portfolios.
Game Art & Design Career Opportunities:
- Level Designer
- Game Designer
- Narrative Designer
- Writer
- Production Coordinator
- Assistant Producer
- A variety of junior design roles
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